Posts in The Interactivist
Native Advertising: Ad Agencies Dip Their Little Toes In The Deep End

Native Advertising as popularly defined (pick one) is nowhere near "the big idea", and further underscores a dark truth concerning the fate of every ad agency in the business.

As is often the case in the one-upsman world of advertising Native's definition is still in the land-grab phase. But in short:

"Native advertising is a web advertising method in which the advertiser attempts to attract attention by providing valuable content in the context of the user's experience."

In other words, theoretically without employing traditional interruptive tactics, advertisers would deliver brand messages in the form of - gasp - honest to goodness desirable content, products or services that users might be willing to seek out and pay money for, except that it's probably free.

In yet other words the same old ham-fisted, ad industry bozos are trying (still) to clod their way through yet another little bit of age-old interactive media obviousness as though it's some big new idea.

In truth, the underlying observations that have inspired today's "Native Advertising" breathlessness have been openly in place for over 15 years.

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Messages From the Future: The Fate of Google Glass

Man, time travel sucks. I mean think about it, you know all this stuff- and I mean you really know this stuff, but of course you can't say, "You're wrong, and I know, because I’m from the future."

So you pretend like its just your opinion and then sit there grinding your teeth while everyone else bloviates their opinions without actually knowing anything. Of course my old friends hate me. I mean I was always a know-it-all, but I really do know it all this time, which must make me seem even worse.

Anyway I was catching up on current events and was surprised to realize that I had arrived here smack dab before Google started selling Glass.

Truth is, I'd actually forgotten about Google Glass until I read that they are about to launch it again. Which itself should tell you something about its impact on the future.

So here's the deal on Google Glass. At least as far as I know - what with my being from the future and all.

It flopped.

Nobody bought it.

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My First Message From the Future: How Facebook Died

It was a hot, sunny Boston morning in July, 2033 - and suddenly - it was a freezing London evening in Feb 2013, and I had an excruciating headache.

I have no clue what happened. No flash, no tunnel, no lights. It's like the last 20 years of my life just never happened. Except that I remember them.

Not knowing what else to do I went to the house I used to live in then. I was surprised that my family was there, and everyone was young again. I seemed to be the only one who remembers anything. At some point I dropped the subject because my wife thought I'd gone crazy. And it was easier to let her think I was joking.

It's hard to keep all this to myself though, so, maybe as therapy, I've decided to write it here. Hardly anyone reads this so I guess I can't do too much damage. I didn't write this stuff the first time around, and I'm a little worried that the things I share might change events to the point that I no longer recognize them, so forgive me if I keep some aspects to myself.

As it is I already screwed things up by promptly forgetting my wife's birthday. Jesus Christ, I was slightly preoccupied, I mean, I'm sorry, ok? I traveled in time and forgot to pick up the ring that I ordered 20 years ago… and picked up once already. All sorts of stuff changed after that for a while. But then somehow it all started falling back into place.

Anyway - that's why I'm not telling you everything. Just enough to save the few of you who read this some pain.

Today I'll talk about Facebook.

Ok, in the future Facebook, the social network, dies. Well, ok, not "dies" exactly, but "shrivels into irrelevance", which was maybe just as bad.

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Why Apple's Interfaces Will Be Skeuomorphic Forever, And Why Yours Will Be Too

"Skeuomorph..." What?? I have been designing interfaces for 25 years and that word triggers nothing resembling understanding in my mind on its linguistic merit alone. Indeed, like some cosmic self-referential joke the word skeuomorph lacks the linguistic reference points I need to understand it.

So actually yes, it would be really nice if the word ornamentally looked a little more like what it meant, you know?

So Scott Forstall got the boot - and designers the world over are celebrating the likely death of Apple's "skeuomorphic" interface trend. Actually I am quite looking forward to an Ive-centric interface, but not so much because I hate so-called skeuomorphic interfaces, but because Ive is a (the) kick ass designer and I want to see his design sensibility in software. That will be exciting.

And yet, I'm not celebrating the death of skeuomorphic interfaces at Apple because - and I can already hear the panties bunching up - there is no such a thing as an off-state of skeuomorphism. That's an irrelevant concept. And even if there was such a thing, the result would be ugly and unusable.

Essentially, every user interface on Earth is ornamentally referencing and representing other unrelated materials, interfaces and elements. The only questions are: what's it representing, and by how much?

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Advertisers Whine: "Do Not Track" Makes Our Job Really Super Hard

So the Association of National Advertisers got it's panties all twisted in a knot because Microsoft was planning to build a "Do Not Track" feature into the next version of Internet Explorer - as a default setting. Theoretically this should allow users who use Explorer 10 to instruct marketers not to track the sites you visit, the things you search for, and links you click. A letter was written to Steve Ballmer and other senior executives at Microsoft demanding that the feature be cut because, and get this, it, "will undercut the effectiveness of our members’ advertising and, as a result, drastically damage the online experience by reducing the Internet content and offerings that such advertising supports. This result will harm consumers, hurt competition, and undermine American innovation and leadership in the Internet economy.” This is about a feature which allows you to choose not to have your internet behavior tracked by marketers. I'll wait till you're done laughing. Oh God my cheeks are sore.

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The Crowd Sourced Self

There is a guide available for anyone who wishes to learn how to be a better person. One that explains, in detail, what the greater population thinks is nobel, strong, and good. It also clearly illustrates the behaviors and traits that our society looks down on as weak and evil. If one were to follow the examples in this guide, one would make more friends, be more loved and trusted, and have more opportunity in life. It also shows why some people, perhaps unaware of this guide, are destined to be considered pariahs of society, doomed to a life of broken relationships, challenges and limits. I'm not talking about the bible. I, of course, am talking about the dueling memes, Good Guy Greg and Scumbag Steve.

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The Secret to Mastering Social Marketing

Social Marketing is huge. It's everywhere. If you work in advertising today, you're going to be asked how your clients can take advantage of it, how they can manage and control it. There are now books, sites, departments, conferences, even companies devoted to Social Marketing.

Through these venues you'll encounter a billion strategies and tactics for taking control of the Social Marketing maelstrom. Some simple - some stupidly convoluted.

And yet through all of that there is really only one idea that you need to embrace. One idea that rises above all the others. One idea that trumps any social marketing tactic anyone has ever thought of ever.

It's like that scene in Raiders of the Lost Ark when Indy is in Cairo meeting with that old dude who is translating the ancient language on the jeweled headpiece that would show exactly where to dig. And suddenly it dawns on them that the bad guys only had partial information.

"They're digging in the wrong place!"

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AdBlock Works Like Magic, Ad Agencies Collectively Wet Selves

The poor ad industry. It just keeps getting its ass handed to it.Well here we go again.

For years I have wished there was a magic button I could push that would eliminate all ads from any web page. A friend responded by suggesting that that's stupid, and you shouldn't have to push a button, it should just happen automatically. Well, right. Duh.

I was then introduced to AdBlock for Chrome and Safari.

Install one of these browser extensions and like magic you will instantly and miraculously be browsing an ad-free internet. It is the Internet you always imagined but cynically never thought you would see.

Literally, no ads - anywhere. No popups, no overlays, no banners, no stupid, hyperactive, take-over-your-screen "cool, immersive experiences" designed to earn some half-rate art director a Clio at your preciously timed expense. Nope - all gone. Cleaned up. Nothing but pure, clean, content. Exactly what you always wished the internet was.

So I spent a day browsing the net - ad-free - and thoroughly happy about it. But I began to wonder what all the poor agency people were going to do. Surely they are aware of these, right? I mean AdBlocks developer, this one dude, has 2 million customers, and the number is growing.

Hey, Agencies, are you getting this? ...Yet? Not only do consumers routinely wish they wouldn't happen by the product of your full effort, they are now able to affect the medium to destroy you. Or rather, destroy your ancient, irrelevant tactics.

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Steve Jobs

Years ago my business partner at Red Sky, CEO Tim Smith, used to tell a story about having met Steve Jobs in a most unusual, almost comic, situation. Tim has, after all these years, felt the pull to write it for posterity, or therapy maybe.

It's a great read. If you're a bit stunned at the loss of Steve Jobs you will appreciate it as I did.

Read Tim's story here.

I never met Steve. I always thought I would some day, egoist I am.

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Rhapsody Acquires Napster, Apple Terrified

Wow, maybe doctors could deliver this news to test your yawn reflex.

It's rare that something is so unbelievably boring that it transcends being ignorable and actually makes me want to write something about it, but man, did the folks at Rhapsody pull it off. Now that I think about it - I never thought of Rhapsody as having "folks at" before now.

Both music service-cum-companies have hovered so far down the food-chain of cultural relevance that I'm sure those of you who are old enough shared my first thought which was - "Wait, there is still a Rhapsody AND a Napster?"

The whole thing is so low-rent, it smacks of having happened on EBay. "In your cart: (1) Napster - size: small, and (3) Pair Mens Socks - Black."

Like those Batman sequels with the nipple-suits where they started pulling in 3rd tier villains like Poison Ivy and Mr. Freeze, you wondered who the bozos were that went for that.

I mean, once it went "legit" who the hell kept using Napster anyway? BestBuy - of all companies - bought Napster. Someone at BestBuy must have thought that was a big idea. "Gentlemen, my kids seem to know all about this 'Napster'. Can you imagine if we had the Napster? Why, we could appeal to 'generation x' and bring our brand into the new millennium using the world wide web."

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Hey Adobe, Flash is about to get Hyped

No, no, not the way it sounds, but I do love the irony.I'll admit it. I hate Flash. I've hated it for years. I hated it when it replaced Shockwave with a time-line based interface that bore every resemblance to every other time-line based interface, except that it didn't behave like any other time-line based interface. And not in a "wow, welcome to the future!" way either. No more of a "uh… why doesn't that just work intuitively?" way. So we all had to start over and learn to fiddle with Adobe's cryptic tool so we could create interactive pieces that were lighter than a .dcr.

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No Animated Gifs? You Must Be Lame... Again

f you have a computer machine that's connected to the interweb this week you have probably been sent a few messages from excited web enthusiasts containing links to compilations of subtly animated gifs. Some of them are very nicely done. Some less so. They generally involve pseudo-cinematic scenes looping at, gasp, reasonable frame-rates. The art in this approach to gif-crafting is in carefully compositing the discrete object in motion, and returning it to its start position gracefully such that the loop can repeat near seamlessly.It's an old trick. And yet I have just received a dozen of these messages.

Anecdotally, it would appear that animated gifs are weirdly blipping the viral radar this week. At least for certain web developers eager to do something "cool". Most of the messages I received included suggestions that it would be so cool to "add this to our site(s)!"

Whoa whoa whoa. Guys, I can't be the only one in the room old enough to remember the last time people hyperventilated up the animated gif flagpole, am I? It was around 1997, and your messages were worded exactly the same way. "We should totally do this on our site - it's so cool." Only back then you were talking about jerky rotating logos and offers that blinked. Now you're talking about…

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Tooth Hackers & The Ultimate Technology

Some time ago, I found myself thinking about all our amazing technical advances - especially those that beg moral questions- and I began a journey that changed the way I approach technology, and changed how I think of humanity... and headphones.

"Should we be doing that?" I thought.

Should we be cloning humans? Developing implantable chips, artificial intelligence or nano-technology that may some day advance beyond our control? Will our technology unquestionably remain at our service? Will it's advance really improve our odds of survival, or will it just change it?

Is technology good?

Virtually every really bad doomsday movie launched from this string of questions. But even so, there are few certainties in life. Death being one. And, I need to add one other absolute certainty to that short-list:

- Man-made technology fails.

I have never used a technology that was perfect. It always breaks - it always reveals vulnerabilities - it always, always fails at some point.

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HLello world!

The last thing the web needs - no, the last thing the world needs is another Blog. I admit that. Or at least that's what I thought 10 years ago. But a decade later we're still struggling to advance this medium past the point of base comfort.

I had a brilliant roommate in art school who was an exchange student from Hong Kong. English was his second language, and he came into the country with very little ability to communicate. His accent was thick and his vocabulary limited. Years into his time in the US, his accent still just as thick and his vocabulary still limited, he admitted to me that at some point shortly after arriving he'd lost the drive to work on his language skills because he was getting by. He was functional. At least that's what I think he said.

And I guess that's where I think we, as members of the interactive industry, are resting at the moment. Glowing in our vague Web 2.0 awareness, we are functional. We're getting by. We lived through a time of extreme and chaotic experimentation, then the bubble burst, and a lot of people got scared, and now we're resting on the resulting knowledge base. We're content in our current understanding of Interactive Language. It's even reassuring after all that unknown expansiveness of the mid 90s.

Well, I'm not at all happy about that. From where I sit, innovation, real creative innovation, the kind of innovation that expands the language and changes everything, has cooled to a quiet drip. We've fallen into a process of dull incrementalism.

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